In The Beginning...
Outlast 2's clusterfuck of a story brings you to the eyes of Blake Langermann, the series' only speaking protagonist -- a fact Red Barrels thankfully dropped for all their other games. Blake and his wife? (Girlfriend? Fiancee? We get next to no exposition on her, the most we get about her is Blake shouting her name 400 times) Lynn. Lynn and Blake are journalists exploring the murder of a pregnant teenager out in the Supai region of Coconino County, Arizona. On their plane ride, a mysterious flash happens, and the pilot immediately crashes the plane (oOoOoOoO scary). Blake wakes up after a long time being blacked out (the player's only solace from his incessant talking) to find their pilot skinned on a stake and LYNNNNNNNNN missing. What follows is a SEVEN-AND-A-HALF-HOUR exploration of a cult that makes no sense, a cult leader who makes no sense, weird deformed cult followers who make no sense, and finally an ending with a return of our favorite mind-controlling governmental organization:
the Murkhoff Corporation!
